Sign in to confirm you’re not a bot
This helps protect our community. Learn more
Model a bridge in Houdini || Beginner Tutorial
1.3KLikes
47,278Views
2021Jul 12
This video will show a basic approach on how to make a procedural bridge. It will introduce you to the basics of Houdini and the procedural approaches it has. Starting from a line (or any curve you have) it will create a bridge. First thing to do is control the bridge shape by a ramp. This makes it easier for controlling and art directing the shape. Next steps involve procedural modelling. Like using a sweep node so give the input curve basic geometry. From that geometry it can be extruded and then beveled to create planks or stone borders. Also let's give the bridge some color by the Labs gradient node, it will look better and it is also nicer to work with. A small finishing touch here is adding a basic support system. There are multiple approaches of doing this and here I took a simple approach so everyone can understand it. Let me if this modelling is interested and I'm looking forward to make a couple more! Timestamps 00:00 Intro 00:06 Curve and ramp control 01:04 Base sweeps 01:38 Create Border 03:29 Create Planks 04:01 Add colors 05:00 Side rail 06:12 Ramps control Demo 06:47 Add Support 09:19 Improve support 09:57 Chain node 10:31 Outro

Follow along using the transcript.

Simon Houdini

29.2K subscribers